Introduction: A Legacy Continues
“Rise of the Tomb Raider,” released in 2015, marked a turning point in the evolution of Lara Croft. As the second installment in the reboot trilogy developed by Crystal Dynamics and published by Square Enix, it refined and expanded upon the groundwork laid by its predecessor. Set against the frozen tundras of Siberia and the sun-kissed deserts of Syria, this game is not just about tombs and treasure—it’s about identity, resilience, and truth.
This installment showcases Lara as she transitions from a reluctant survivor into a hardened adventurer, embracing the Croft legacy while grappling with the psychological scars of her past. With a compelling narrative, refined gameplay mechanics, and lush environmental storytelling, “Rise of the Tomb Raider” reestablished Lara Croft as a dominant force in modern gaming.
Plot Overview: Searching for Immortality
The story kicks off with Lara obsessed over her father’s research into the myth of eternal life. Dismissed as a madman, Lord Croft’s legacy is tarnished. Lara, desperate to vindicate him, sets off to uncover the truth behind the legendary city of Kitezh, rumored to contain the secret to immortality.
The plot spans multiple timelines and locations, moving between Syria’s ancient ruins and Siberia’s treacherous wilderness. Along the way, Lara must confront the paramilitary organization known as Trinity—fanatics who seek the same secret for their own nefarious purposes.
Her journey is as much internal as it is external. She wrestles with the morality of her actions, the motivations of her enemies, and the burden of her father’s legacy. The story is intimate yet epic, deeply personal yet globally impactful.
Gameplay Mechanics: Sharper, Smarter, Stronger
Building on the mechanics of the 2013 reboot, “Rise of the Tomb Raider” sharpens every facet of gameplay. The combat is more fluid, with better enemy AI and expanded weapon customization. Players can approach encounters with stealth, distractions, traps, or all-out gunfire.
Crafting plays a much larger role. Scavenging resources like herbs, cloth, wood, and metal is vital for making arrows, healing items, and upgrading gear. Survival Instincts highlight interactable objects, making exploration both intuitive and rewarding.
Traversal is enhanced with tools like the climbing axe, rope arrows, and grappling hook, allowing for dynamic environmental navigation. Verticality is emphasized, with snow-covered cliffs, underground caverns, and decaying temples offering layered challenges.
Tombs and Puzzles: A Return to Roots
True to the series’ name, this entry brings back the classic tomb-raiding elements fans craved. Optional Challenge Tombs dot the map, offering intricate puzzles, deadly traps, and valuable rewards. These tombs are some of the game’s most satisfying content, often requiring clever manipulation of physics, fire, water, and mechanics.
The developers created spaces that feel ancient, mysterious, and dangerous—evoking the awe and dread that made the original Tomb Raider games iconic.
Each tomb feels like its own little story, with murals, inscriptions, and environmental cues fleshing out the lost civilizations they represent.
Visual and Audio Excellence
Graphically, “Rise of the Tomb Raider” is stunning. Environments are richly detailed—from the frost that clings to Lara’s hair to the way light filters through a crumbling cathedral. Snow realistically crunches underfoot, trees sway in the wind, and weather effects create dynamic changes in mood and challenge.
The sound design complements the visuals beautifully. Wind howls through canyons, footsteps echo in tombs, and wildlife scampers through the underbrush. The orchestral score, composed by Bobby Tahouri, is haunting and triumphant, emphasizing the emotional highs and lows of Lara’s journey.
Camilla Luddington returns as the voice and motion capture actress for Lara, delivering a nuanced performance that captures strength, vulnerability, and determination. The supporting cast, including Jonah Maiava and Ana, add depth and emotional stakes.
Themes: Faith, Legacy, and Self-Discovery
At its core, “Rise of the Tomb Raider” is a story about belief—belief in the supernatural, in family, and in oneself. Lara begins the game driven by the need to validate her father’s theories, but over time, she forges her own path. Her faith is tested by betrayal, loss, and hardship.
The game also explores colonialism and cultural heritage, asking players to consider the impact of tomb raiding through journal entries and NPC dialogue. Lara may be the protagonist, but she’s not always framed as the hero in the traditional sense.
Through it all, she learns that the greatest discoveries aren’t the ones hidden in ruins—they’re the truths buried within ourselves.
Side Content and Replayability
“Rise of the Tomb Raider” is packed with side missions, collectibles, and survival caches. Expeditions, endurance modes, and score attacks offer alternate ways to engage with the game post-story.
The Expedition mode allows players to replay levels with modifiers and challenges for score multipliers. Endurance mode, a roguelike survival experience, tests your ability to gather resources, avoid threats, and survive the wilderness.
Replay value is high, especially for completionists who want to uncover every relic, document, and map.
Criticisms and Controversies
While the game was critically acclaimed, it wasn’t without flaws. Some criticized the predictability of the plot twists and the overuse of combat sequences in a game ostensibly about exploration. Additionally, its initial Xbox One timed exclusivity alienated some fans.
The monetization of DLC—such as the Baba Yaga and Cold Darkness Awakened expansions—was met with mixed reactions. Some felt that content critical to the lore should have been included in the base game.
Still, the overall package remains a polished and expansive adventure.
Legacy and Influence
“Rise of the Tomb Raider” helped cement the reboot trilogy as a major success. It bridged the gap between old-school Tomb Raider fans and new players, blending cinematic storytelling with classic puzzle-solving.
Its influence can be seen in later action-adventure titles, particularly in how it balanced open-world exploration with tight narrative arcs. It also helped redefine Lara Croft—not just as an icon, but as a fully realized character.
The game paved the way for the trilogy’s conclusion in “Shadow of the Tomb Raider,” further deepening Lara’s internal struggles and setting the stage for future reimaginings.
Conclusion: An Adventurer Reborn
“Rise of the Tomb Raider” is more than a sequel—it’s a declaration. It tells us that Lara Croft is not just surviving—she’s thriving. With refined mechanics, a heartfelt story, and an emphasis on exploration and growth, it captures the essence of what makes the franchise special.
Through icy cliffs and ancient catacombs, Lara finds something more important than treasure: purpose. Her journey isn’t just about proving her father right—it’s about proving to herself that she belongs in the world’s most dangerous places, not as a relic hunter, but as a guardian of truth.
In the end, Lara Croft doesn’t just rise—she ascends.